diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp index 76ebf9d0c29b4e3db57e585326828895bfa2edeb..2a977630a3b0e88e911f5758cb65e5148b9793f7 100644 --- a/libs/renderengine/skia/SkiaRenderEngine.cpp +++ b/libs/renderengine/skia/SkiaRenderEngine.cpp @@ -397,12 +397,10 @@ void SkiaRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, } // We don't attempt to map a buffer if the buffer contains protected content. In GL this is // important because GPU resources for protected buffers are much more limited. (In Vk we - // simply match the existing behavior for protected buffers.) In Vk, we never cache any - // buffers while in a protected context, since Vk cannot share across contexts, and protected - // is less common. + // simply match the existing behavior for protected buffers.) We also never cache any + // buffers while in a protected context. const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED; - if (isProtectedBuffer || - (mRenderEngineType == RenderEngineType::SKIA_VK_THREADED && isProtected())) { + if (isProtectedBuffer || isProtected()) { return; } ATRACE_CALL(); @@ -467,9 +465,8 @@ void SkiaRenderEngine::unmapExternalTextureBuffer(sp<GraphicBuffer>&& buffer) { std::shared_ptr<AutoBackendTexture::LocalRef> SkiaRenderEngine::getOrCreateBackendTexture( const sp<GraphicBuffer>& buffer, bool isOutputBuffer) { - // Do not lookup the buffer in the cache for protected contexts with the SkiaVk back-end - if (mRenderEngineType == RenderEngineType::SKIA_GL_THREADED || - (mRenderEngineType == RenderEngineType::SKIA_VK_THREADED && !isProtected())) { + // Do not lookup the buffer in the cache for protected contexts + if (!isProtected()) { if (const auto& it = mTextureCache.find(buffer->getId()); it != mTextureCache.end()) { return it->second; } diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp index 90d75414d6df3d07e4310cdef3b67ad2c45ab284..398d60242b9e0dff0e8b6cef22eb8fa7bcccec7c 100644 --- a/services/sensorservice/SensorService.cpp +++ b/services/sensorservice/SensorService.cpp @@ -1055,12 +1055,7 @@ bool SensorService::threadLoop() { if (count < 0) { if(count == DEAD_OBJECT && device.isReconnecting()) { device.reconnect(); - // There are no "real" events at this point, but do not skip the rest of the loop - // if there are pending runtime events. - Mutex::Autolock _l(&mLock); - if (mRuntimeSensorEventQueue.empty()) { - continue; - } + continue; } else { ALOGE("sensor poll failed (%s)", strerror(-count)); break;