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ThreadedBackend.cpp

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    Prabir Pradhan authored
    InputThread stops when its destructor is called. Initialize it
    last in ThreadedBackend so that it is the first thing to be
    destructed. This will guarantee the thread will not access other
    members that have already been destructed.
    
    Bug: 330211703
    Change-Id: Ia50585d8276fe87d40d5528b3eb9480a64ea9854
    Test: None
    1cdb2fab
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    ThreadedBackend.cpp 3.71 KiB