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ThreadedBackend.cpp
Prabir Pradhan authored
InputThread stops when its destructor is called. Initialize it last in ThreadedBackend so that it is the first thing to be destructed. This will guarantee the thread will not access other members that have already been destructed. Bug: 330211703 Change-Id: Ia50585d8276fe87d40d5528b3eb9480a64ea9854 Test: None
ThreadedBackend.cpp 3.71 KiB