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Leon Scroggins III
authored
Devices that have support for DISPLAY_DECORATION layers may also have support for a blockingRegion, which will allow the DPU to skip regions that are known to be transparent, in order to save power. Use the transparentRegionHint to compute the blockingRegion. It may not be accurate for all layers, which is why it is only used for DISPLAY_DECORATION layers. Add tests. Bug: 212736475 Test: libcompositionengine_test Change-Id: I6c5d29614dc8d65d8481150ce717a440192083a0
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